![]() ![]() The PS5 features a bold two-tone design that is much taller than anyone had anticipated, resembling a PC-like tower. PS5 DesignĪfter months of leaks ( such as that of the devkit) and speculation, Sony showcased the console at the very end of the showcase event that took place on June 11th. Instead of using the die temperature to manage frequency, Sony devised an algorithm that monitors CPU and GPU activity information and subsequently changes clocks as needed.Ĭerny admitted this would sometimes result in downclocking, but he reckons the effect should be pretty minor since to achieve a 10% power reduction it only takes around 2% frequency downclock. The biggest surprise was that both the CPU and GPU of the PS5 will run at a variable frequency, using AMD's SmartShift technology to deliver more power where it matters the most based on the current system activity. Lead system architect Mark Cerny unveiled the console's specifications in a detailed video presentation streamed in late March 2020. PS5 Hardware specificationsġ0.28 TFLOPs, 36 Compute Units 2.23GHz (variable frequency) with hardware raytracing supportĥ.5GB/s (Raw), 8-9GB/s (Compressed with Kraken)Ĭustom 'Tempest' 3D Audio Engine, supporting hundreds of simultaneous sources The regular edition will be priced at $499, while a Digital Edition (lacking only the UltraHD Blu-ray drive) will be priced at $399. Sony has confirmed that there will be two PlayStation 5 versions. Sony has confirmed that the console will be available in stores on November 12th in North America, Australia, New Zealand, Japan, Singapore, and South Korea, and on November 19th elsewhere in the world. Then, in June 2020, we finally got our first look at the console itself and its first wave of games. However, the full system specifications reveal only happened in March 2020, when Mark Cerny himself delivered an hour-long presentation. In October 2019, Cerny was once again interviewed by Wired and went on to reveal additional info on the system, such as the improved controller, revamped UI, and finer-grained control on the game installation process. This time the goal is to make players more immersed in the games' experiences thanks to a dedicated and custom 3D audio chip. The audio has been an area of focus for the engineers, too, as Cerny admitted how audio didn't improve that much between PlayStation 3 and PlayStation 4. ![]() Speaking to Wired, Lead System Architect Mark Cerny (who performed the same role for PlayStation 4 with great success) revealed a few key points of the new console: powered by the latest AMD technologies, it's going to feature hardware support for ray tracing and aims to practically eliminate loading times with the custom designed SSD. Sony decided to jump the gun on its main competitor and began revealing the first specifications of the upcoming gaming machine well ahead of E3 2019, in April 2019. Not that there were many doubts considering how Sony has never deviated from the original naming format so far, unlike Microsoft with its Xbox consoles. PlayStation 5 is the official name of Sony's next-generation console. ![]()
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